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[a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...
branching to an address made up of the base address of the branch table plus the just generated offset. This sometimes involves an addition of the offset onto the program counter register (unless, in some instruction sets, the branch instruction allows an extra index register). This final address usually points to one of a sequence of ...
In a computer instruction set architecture (ISA), an execute instruction is a machine language instruction which treats data as a machine instruction and executes it. It can be considered a fourth mode of instruction sequencing after ordinary sequential execution , branching , and interrupting . [ 1 ]
Architectural state [1] is the collection of information in a computer system that defines the state of a program during execution. Architectural state includes main memory, architectural registers, and the program counter. Architectural state is defined by the instruction set architecture and
Speculative execution, which allows the execution of complete instructions or parts of instructions before being certain whether this execution should take place. A commonly used form of speculative execution is control flow speculation, where instructions past a control flow instruction (e.g., a branch) are executed before the target of the ...
Predication works by having conditional (predicated) non-branch instructions associated with a predicate, a Boolean value used by the instruction to control whether the instruction is allowed to modify the architectural state or not. If the predicate specified in the instruction is true, the instruction modifies the architectural state ...
Modulo scheduling: an algorithm for generating software pipelining, which is a way of increasing instruction level parallelism by interleaving different iterations of an inner loop. Trace scheduling : the first practical approach for global scheduling, trace scheduling tries to optimize the control flow path that is executed most often.
Instructions in a pipelined processor are performed in several stages, so that at any given time several instructions are being processed in the various stages of the pipeline, such as fetch and execute. There are many different instruction pipeline microarchitectures, and instructions may be executed out-of-order. A hazard occurs when two or ...