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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures can easily be implemented in channels: a future is a one-element channel, and a promise is a process that sends to the channel, fulfilling the future. [104] [105] This allows futures to be implemented in concurrent programming languages with support for channels, such as CSP and Go. The resulting futures are explicit, as they must be ...

  3. Channel (programming) - Wikipedia

    en.wikipedia.org/wiki/Channel_(programming)

    In computing, a channel is a model for interprocess communication and synchronization via message passing. A message may be sent over a channel, and another process or thread is able to receive messages sent over a channel it has a reference to, as a stream. Different implementations of channels may be buffered or not, and either synchronous or ...

  4. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Hume—functional, concurrent, for bounded space and time environments where automata processes are described by synchronous channels patterns and message passing; Io—actor-based concurrency; Janus—features distinct askers and tellers to logical variables, bag channels; is purely declarative; Java—thread class or Runnable interface

  5. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a dynamically multithreaded computation, one that can "spawn" new threads of execution, on a statically multithreaded computer, with a fixed number of processors (or cores). It does so efficiently in terms of ...

  6. Communicating sequential processes - Wikipedia

    en.wikipedia.org/wiki/Communicating_sequential...

    In computer science, communicating sequential processes (CSP) is a formal language for describing patterns of interaction in concurrent systems. [1] It is a member of the family of mathematical theories of concurrency known as process algebras, or process calculi, based on message passing via channels.

  7. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  8. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    [6] Parallelism vs concurrency; Multi-threading and multi-processing (shared system resources) Synchronization (coordinating access to shared resources) Coordination (managing interactions between concurrent tasks) Concurrency Control (ensuring data consistency and integrity) Inter-process Communication (IPC, facilitating information exchange)

  9. Structured concurrency - Wikipedia

    en.wikipedia.org/wiki/Structured_concurrency

    The fork–join model from the 1960s, embodied by multiprocessing tools like OpenMP, is an early example of a system ensuring all threads have completed before exit.. However, Smith argues that this model is not true structured concurrency as the programming language is unaware of the joining behavior, and is thus unable to enforce