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Multihoming is the practice of connecting a host or a computer network to more than one network. This can be done in order to increase reliability or performance. A typical host or end-user network is connected to just one network. Connecting to multiple networks can increase reliability because if one connection fails, packets can still be routed through the remaining connection. Connecting ...
A two-seat system using Windows Multipoint Server. A "seat" consists of all hardware devices assigned to a specific workplace at which one user sits at and interacts with the computer. It consists of at least one graphics device (graphics card or just an output (e.g. HDMI / VGA / DisplayPort port) and the attached monitor/video projector) for ...
It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program. In a time-sharing system, multiple human operators use the same processor as if it was dedicated to ...
Multicast uses network infrastructure efficiently by requiring the source to send a packet only once, even if it needs to be delivered to a large number of receivers. The nodes in the network take care of replicating the packet to reach multiple receivers only when necessary.
Multipath routing is a routing technique simultaneously using multiple alternative paths through a network. This can yield a variety of benefits such as fault tolerance, increased bandwidth, and improved security.
A supernetwork, or supernet, is an Internet Protocol (IP) network that is formed by aggregation of multiple networks (or subnets) into a larger network. The new routing prefix for the aggregate network represents the constituent networks in a single routing table entry.
Network programming traditionally covers different layers of OSI/ISO model (most of application-level programming belongs to L4 and up). The table below contains some examples of popular protocols belonging to different OSI/ISO layers, and popular APIs for them.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.