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  2. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    The general problem of matching any number of backreferences is NP-complete, and the execution time for known algorithms grows exponentially by the number of backreference groups used. [ 45 ] However, many tools, libraries, and engines that provide such constructions still use the term regular expression for their patterns.

  3. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    This single element must be the first. The empty list would not match the pattern at all, as an empty list does not have a head (the first element that is constructed). In the example, we have no use for list, so we can disregard it, and thus write the function:

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports normal floating point numbers, which are created when a dot is used in a literal (e.g. 1.1), when an integer and a floating point number are used in an expression, or as a result of some mathematical operations ("true division" via the / operator, or exponentiation with a negative exponent).

  5. Matching (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Matching_(graph_theory)

    A matching M of a graph G is maximal if every edge in G has a non-empty intersection with at least one edge in M. The following figure shows examples of maximal matchings (red) in three graphs. A maximum matching (also known as maximum-cardinality matching [2]) is a matching that contains the largest possible number of edges. There may be many ...

  6. Graph database - Wikipedia

    en.wikipedia.org/wiki/Graph_database

    A graph database (GDB) is a database that uses graph structures for semantic queries with nodes, edges, and properties to represent and store data. [1] A key concept of the system is the graph (or edge or relationship).

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  8. Smith–Waterman algorithm - Wikipedia

    en.wikipedia.org/wiki/Smith–Waterman_algorithm

    The size of the matrix is the length of one sequence plus 1 by the length of the other sequence plus 1. The additional first row and first column serve the purpose of aligning one sequence to any positions in the other sequence. Both the first line and the first column are set to 0 so that end gap is not penalized. The initial scoring matrix is:

  9. Apriori algorithm - Wikipedia

    en.wikipedia.org/wiki/Apriori_algorithm

    Apriori [1] is an algorithm for frequent item set mining and association rule learning over relational databases.It proceeds by identifying the frequent individual items in the database and extending them to larger and larger item sets as long as those item sets appear sufficiently often in the database.