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Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. [ 1 ]
They designed Sonic Runners to have more replay value than other endless running games. The game was soft launched in select regions in February 2015 before its full release the following June. It failed commercially and received mixed reviews; although critics praised its gameplay, they criticized the pop-up ads , pay-to-play elements, and ...
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Sonic Runners Adventure is an endless runner platform game published by Gameloft for iOS, Android and Java-based mobile phones. As part of the Sonic the Hedgehog series, the game serves as a sequel to 2015's Sonic Runners. The game was first released in select regions in June 2017 and worldwide in August 2017. [1]
Jetpack Joyride is a side-scrolling endless runner action video game created by Halfbrick Studios. It was released for iOS devices on the App Store on September 1, 2011 [ 1 ] and has been ported to other systems.
Alto's Odyssey is an endless runner and sandboarding video game developed by Team Alto, and published by Snowman for iOS, and Noodlecake Studios for Android. The player controls Alto as he explores the endless desert across different biomes, each with unique traversal mechanics and challenges. Developed over a year and a half, it was released ...
Pac-Man 256 is an endless runner video game developed by Hipster Whale and 3 Sprockets and published by Bandai Namco Entertainment.The game is part of the Pac-Man series and is inspired by the original Pac-Man game's infamous Level 256 glitch, as well as Hipster Whale's own game Crossy Road, which previously featured a Pac-Man mode.
Temple Run is an endless runner video game developed and published by Imangi Studios. [2] The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 3, 2011, and later ported to Android systems and Windows Phone 8.