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Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host. Wwise also includes the following components: Cross ...
FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound. Legacy products include: FMOD Ex - The sound playback and mixing engine. FMOD Designer 2010 - An audio designer tool used for authoring complex sound events and music for playback.
From field-recordings to sound fx, drum loops and musical instrument samples. CC0, CC BY, CC BY-NC Samplibrary: No Yes Custom HD 96khz 24 bit wav recorded sounds with ongoing free new sounds and The Suggestion Engine where creators can request sounds Royalty Free Videvo Sound Effects: Yes Yes Royalty Free Sound Effects with a large selection of ...
Freesound is a collaborative repository of Creative Commons licensed audio samples, and non-profit organisation, with more than 500,000 sounds and effects (as of May 2021), [1] and 8 million registered users (as of March 2019). Sounds are uploaded to the website by its users, and cover a wide range of subjects, from field recordings to ...
OpenAL Soft, an open source version of OpenAL, is still actively maintained, and can be used by game developers, and to enable EAX sound in older games. Most releases of EAX versions coincided with increases in the number of simultaneous voices processable in hardware by the audio processor: the original EAX 1.0 supports 8 voices, while EAX 5.0 ...
LIKO-12 is a free platform inspired by the PICO-8 fantasy console and uses LÖVE. It allows users to develop applications in a limited resolution, backup/restore in the modified PNG format, in the same way as video game cartridges or some of the first microcomputers , and export them to HTML5 or to systems supported by LÖVE.
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libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]