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D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...
Ralishaz – Chaotic neutral god of ill luck and insanity. Ralishaz's symbol is three, bone fate-casting sticks. [58] Rao – Lawful good god of peace and reason. Rao's symbol is a white heart. [58] Saint Cuthbert [29] – Lawful neutral god of common sense and zeal. Saint Cuthbert's symbol is a circle at the centre of starburst lines.
The following list labels some of these stereotypes and provides examples. Some character archetypes , the more universal foundations of fictional characters, are also listed. Some characters that were first introduced as fully fleshed-out characters become subsequently used as stock characters in other works (e.g., the Ebenezer Scrooge ...
It may seem likely that he was lawful in alignment like his mother and brothers, but the fact that he grew to adulthood on the plane of Ysgard makes a chaotic neutral alignment a possibility. Stratis was an armed and armored warrior, looking like a strong, handsome human man with four arms.
Chaotic Neutral may refer to: Chaotic neutral, a categorization of characters in Dungeons & Dragons; Chaotic Neutral, a 2015 album by Matthew Good
Max and Moritz - Principal characters of the book of the same name written by Wilhelm Busch in 1865. Famous for their tricks, Max and Moritz quickly became famous characters in Germany. The Mask - Wears a mask imbued with Loki's powers and lack of inhibition. Mister Mxyzptlk - An imp from the fifth dimension featured in the Superman comics.
Intelligent creature of chaotic neutral alignment resembling a black cloak. An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters; it looks like a living cloak with teeth. [5] Cockatrice: Cross between a lizard, cockerel and bat able to turn flesh to stone.
In changes of alignment (for whatever reason) a character moved one place along to the next position (e.g.: a neutral character could move to good or evil but not to chaotic). In practice, the system was used to regulate reactions between characters of different alignments.