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  2. Oswald Labs - Wikipedia

    en.wikipedia.org/wiki/Oswald_Labs

    Augmenta11y is a mobile app that which helps users with dyslexia read more easily. [39] [40] It uses augmented Reality and optical character recognition to display computer-generated imagery on top of books, signage, and other text in a dyslexia-friendly mode.

  3. Learning Ally - Wikipedia

    en.wikipedia.org/wiki/Learning_Ally

    Learning Ally, previously named Recording for the Blind & Dyslexic (RFB&D), is a non-profit volunteer organization operating nationwide in the United States. It produces and maintains a library of educational accessible audiobooks for people who cannot effectively read standard print because of visual impairment , dyslexia , or other disabilities .

  4. WordQ+SpeakQ - Wikipedia

    en.wikipedia.org/wiki/WordQ+SpeakQ

    WordQ's main purpose is helping individuals who struggle with reading and writing. Often that struggle is due to physical disability or neurodivergence such as Dyslexia or ADHD. WordQ uses intelligent word prediction to suggest words that the user is typing in as few as 1.3 keystrokes. This helps with spelling, and reduces the amount of ...

  5. Dynaread Special Education Corporation - Wikipedia

    en.wikipedia.org/wiki/Dynaread_Special_Education...

    Dynaread is a Corporate Member of the International Dyslexia Association. [9] Dynaread became the first corporate sponsor [10] of the production Dislecksia: The Movie, [11] produced by Harvey Hubble V. The movie received nationwide attention in the United States and seeks to play an important role in dyslexia advocacy.

  6. Nessy Learning - Wikipedia

    en.wikipedia.org/wiki/Nessy_Learning

    Nessy Learning Ltd is a publisher of educational software who developed the first online learning program for dyslexics in August, 2000.. Based in Bristol, England, Nessy was founded in 1999 by Mike Jones, [1] primarily to publish the games and resources created at the Bristol Dyslexia Centre, a registered charity. [2]

  7. Touch-type Read and Spell - Wikipedia

    en.wikipedia.org/wiki/Touch-type_Read_and_Spell

    Touch-type Read and Spell is a computer program that uses the Orton-Gillingham Method to teach phonics and typing. [1] It is a multi-sensory approach. Keyboarding lessons present words on the screen, play them aloud and provide visual cues of the intended hand movements. The program is multi-step and focuses on accuracy over speed.

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