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Planetarium software is application software that allows a user to simulate the celestial sphere at any time of day, especially at night, on a computer.Such applications can be as rudimentary as displaying a star chart or sky map for a specific time and location, or as complex as rendering photorealistic views of the sky.
Skyglobe is an astronomy program for MS-DOS and Microsoft Windows first developed in the late 1980s and early 1990s and sold as Shareware. [1] It plots the positions of stars, Messier objects, planets, sun and moon.
Cartes du Ciel ("CDC" and "SkyChart") is a free and open source planetarium program for Linux, macOS, and Windows. [2] With the change to version 3, Linux has been added as a target platform, licensing has changed from freeware to GPLv2 and the project moved to a new website.
Gaia Sky is an open-source astronomy visualisation desktop and VR program with versions for Windows, Linux and macOS.It is created and developed by Toni Sagristà Sellés in the framework of ESA's Gaia mission to create a billion-star multi-dimensional map of our Milky Way Galaxy, in the Gaia group of the Astronomisches Rechen-Institut (ZAH, Universität Heidelberg).
In 2006, Stellarium 0.7.1 won a gold award in the Education category of the Les Trophées du Libre free software competition. [4]A modified version of Stellarium has been used by the MeerKAT project as a virtual sky display showing where the antennae of the radio telescope are pointed.
It provides an accurate graphical representation of the night sky, from any location on Earth, at any date and time. The display includes up to 100 million stars (with additional addons), 13,000 deep sky objects, constellations from different cultures, all 8 planets, the Sun and Moon, and thousands of comets, asteroids, satellites, and supernovae.
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
Similarly, there is a render limit for stars at 10 million light-years in versions 1.6.3 and under, increased to 1 billion light-years in 1.7.0. Any stars beyond that limit are not rendered, and stars that are close to the 1.7.0 render limit experience floating point errors, meaning their position is inaccurate.