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  2. List of games compatible with FreeTrack - Wikipedia

    en.wikipedia.org/wiki/List_of_games_compatible...

    This is a list of personal computer games compatible with FreeTrack by ... Kart Racing PRO - [Yaw, Pitch] ... Microsoft Flight Simulator (2020) [Yaw, Pitch, Roll, X ...

  3. List of TrackIR Enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_TrackIR_Enhanced_games

    Condor: The Competition Soaring Simulator - [Yaw, Pitch] Condor 2: The Complete Soaring Simulator - [Yaw, Pitch] Crashday - [Yaw, Pitch] Cross Racing Championship Extreme 2005 - [Yaw, Pitch, Roll, X, Y, Z]

  4. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    Some driving and flying simulation games allow the use of specialized controllers such as steering wheels, foot pedals or joysticks. Certain game controllers designed in recent years have employed haptic technology to provide realtime, tactile feedback to the user in the form of vibration from the controller. A motion simulator takes the next ...

  5. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    Six degrees of freedom also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may ...

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...

  7. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi. It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine ...

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...

  9. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    It was considered the most realistic Formula 1 racing simulation up until that time. [42] In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi. It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including ...

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