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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
Games of Glory: Action Lightbulb Club Lightbulb Club Unreleased Apr 25, 2017: Apr 25, 2017 CP [19] Gems of War: Puzzle Pipeworks Studios 505 Games Unreleased Nov 13, 2015: Nov 13, 2015 [4] Genesis: Multiplayer online battle arena: Rampage Games HL Network Technology Aug 15, 2019: Aug 13, 2019: Aug 14, 2019 CP [20] Genshin Impact: Action role ...
Construction and management simulation. Business simulation game; City-building game ... Arkie Award for "Best Electronic Money Game". [2] ... PS4, XOne: Railroad ...
A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...
House Flipper is a simulation game developed by Empyrean and published by Frozen District and PlayWay for macOS, Windows, PlayStation 4, Xbox One, and Nintendo Switch. [8] It was initially released on 17 May 2018. A mobile version, entitled House Flipper: Home Design, was released for Android and iOS in October 2020.
Anno 1800 is a city-building real-time strategy video game, developed by Ubisoft Blue Byte and published by Ubisoft, and launched on April 16, 2019. [1] It is the seventh game in the Anno series, and returns to the use of a historical setting, following the previous futuristic titles Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.
OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]
Before designating building lots, the game requires players to select which class of residents may live there. The social class chosen for a lot will not be modified by the simulation. To create building lots, players can zone an area of the map in which, upon confirmation, individual building lots will be created by the game. Players can also ...