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A regular hexagon has Schläfli symbol {6}. A regular hexagon is a part of the regular hexagonal tiling, {6,3}, with three hexagonal faces around each vertex. A regular hexagon can also be created as a truncated equilateral triangle, with Schläfli symbol t{3}.
In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t{3,6} (as a truncated triangular tiling).
A pentagon is a five-sided polygon. A regular pentagon has 5 equal edges and 5 equal angles. In geometry, a polygon is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain.
These properties apply to all regular polygons, whether convex or star: A regular n-sided polygon has rotational symmetry of order n. All vertices of a regular polygon lie on a common circle (the circumscribed circle); i.e., they are concyclic points. That is, a regular polygon is a cyclic polygon.
This means that, for every pair of flags, there is a symmetry operation mapping the first flag to the second. This is equivalent to the tiling being an edge-to-edge tiling by congruent regular polygons. There must be six equilateral triangles, four squares or three regular hexagons at a vertex, yielding the three regular tessellations.
In geometry, a generalized polygon can be called a polygram, and named specifically by its number of sides. All polygons are polygrams, but they can also include disconnected sets of edges, called a compound polygon. For example, a regular pentagram, {5/2}, has 5 sides, and the regular hexagram, {6/2} or 2{3}, has 6 sides divided into two ...
A skew polygon does not lie in a flat plane, but zigzags in three (or more) dimensions. The Petrie polygons of the regular polytopes are well known examples. An apeirogon is an infinite sequence of sides and angles, which is not closed but has no ends because it extends indefinitely in both directions.
In mathematics, a regular map is a symmetric tessellation of a closed surface. More precisely, a regular map is a decomposition of a two-dimensional manifold (such as a sphere , torus , or real projective plane ) into topological disks such that every flag (an incident vertex-edge-face triple) can be transformed into any other flag by a ...