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Multitasking is a common feature of computer operating systems since at least the 1960s. It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program.
Even though it is very difficult to further speed up a single thread or single program, most computer systems are actually multitasking among multiple threads or programs. Thus, techniques that improve the throughput of all tasks result in overall performance gains. Two major techniques for throughput computing are multithreading and ...
In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time. This quick switch between tasks or users gives the illusion of simultaneous execution. [1] [2] It enables multi-tasking by a single user or enables multiple-user sessions.
For example, Lee and Sangiovanni-Vincentelli have demonstrated that a so-called "tagged-signal" model can be used to provide a common framework for defining the denotational semantics of a variety of different models of concurrency, [11] while Nielsen, Sassone, and Winskel have demonstrated that category theory can be used to provide a similar ...
Multitasking may refer to: Computer multitasking, the concurrent execution of multiple tasks (also known as processes) over a certain period of time Cooperative multitasking; Pre-emptive multitasking; Human multitasking, the apparent performance by an individual of handling more than one task at the same time
Coarse-grain multithreading is more common for less context switch between threads. For example, Intel's Montecito processor uses coarse-grained multithreading, while Sun's UltraSPARC T1 uses fine-grained multithreading. For those processors that have only one pipeline per core, interleaved multithreading is the only possible way, because it ...
This type of multitasking is called cooperative because all programs must cooperate for the scheduling scheme to work. In this scheme, the process scheduler of an operating system is known as a cooperative scheduler whose role is limited to starting the processes and letting them return control back to it voluntarily.
Two early examples of a mainframe master/slave multiprocessor are the Bull Gamma 60 and the Burroughs B5000. [ 11 ] An early example of a master/slave multiprocessor system of microprocessors is the Tandy/Radio Shack TRS-80 Model 16 desktop computer which came out in February 1982 and ran the multi-user/multi-tasking Xenix operating system ...