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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In 4th Edition, death occurs when a character's hit point value is reduced to half their total expressed as a negative number. [7] For example, if a character has hit points of 52, the character is unconscious and dying at 0 hit points and death occurs when the character's hit points reach -26.

  3. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The term "hit points" was coined by Dungeons & Dragons co-creator Dave Arneson. [45] [46] [47] While developing the tabletop role-playing game Dungeons & Dragons with Gary Gygax based on the latter's previous game Chainmail, Arneson felt that it was more interesting for players to manage small squads than a large army. This also allowed them to ...

  4. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. [1] It appears in numerous computer and video games of many genres, most commonly in role-playing video games.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    A measure of how physically strong a character is. Strength often controls the power and/or damage of melee attacks, the maximum weight the character can carry, and sometimes hit points. Armor and weapons might also have a Strength requirement to use them. Constitution aka Stamina, Endurance, Vitality, Recovery ...

  6. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The rogue class is given 8 skill points per level, higher than any other character class. However, the number of skill points is modified by the Intelligence attribute, so it is possible for a very low intellect rogue to be no better off than a particularly bright fighter, although they would still have a broader range of skills to choose from.

  7. Beholder (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Beholder_(Dungeons_&_Dragons)

    The beholder was introduced with the first Dungeons & Dragons supplement, Greyhawk (1975), and is depicted on its cover (as shown in the section below). [4] [1]: 39 It is described as a "Sphere of Many Eyes" or "Eye Tyrant", a levitating globe with ten magical eye stalks.

  8. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The same applies to longjmp if it moved to a point before the call to alloca happened.) If, however, the data needs to be kept in some form, then it must be copied from the stack to the heap before the function exits. Therefore, stack based allocation is suitable for temporary data or data which is no longer required after the current function ...

  9. Buffer overflow protection - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow_protection

    Canaries or canary words or stack cookies are known values that are placed between a buffer and control data on the stack to monitor buffer overflows. When the buffer overflows, the first data to be corrupted will usually be the canary, and a failed verification of the canary data will therefore alert of an overflow, which can then be handled, for example, by invalidating the corrupted data.