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  2. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map). Other types of containers bitset stores series of bits similar to a fixed-sized vector of bools. Implements bitwise operations and lacks iterators. Not a sequence. Provides random access. valarray

  3. Boolean data type - Wikipedia

    en.wikipedia.org/wiki/Boolean_data_type

    The number 0, the strings "0" and "", the empty list (), and the special value undef evaluate to false. [8] All else evaluates to true. Lua has a Boolean data type, but non-Boolean values can also behave as Booleans. The non-value nil evaluates to false, whereas every other data type value evaluates to true.

  4. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  5. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).

  6. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    [10] [11] vector<bool> does not meet the requirements for a C++ Standard Library container. For instance, a container<T>::reference must be a true lvalue of type T . This is not the case with vector<bool>::reference , which is a proxy class convertible to bool . [ 12 ]

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ destructors for local variables are called at the end of the object lifetime, allowing a discipline for automatic resource management termed RAII, which is widely used in C++. Member variables are created when the parent object is created. Array members are initialized from 0 to the last member of the array in order.

  8. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    For example: int a[2][3]; This means that array a has 2 rows and 3 columns, and the array is of integer type. Here we can store 6 elements they will be stored linearly but starting from first row linear then continuing with second row. The above array will be stored as a 11, a 12, a 13, a 21, a 22, a 23.

  9. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    This representation for multi-dimensional arrays is quite prevalent in C and C++ software. However, C and C++ will use a linear indexing formula for multi-dimensional arrays that are declared with compile time constant size, e.g. by int A [10][20] or int A [m][n], instead of the traditional int ** A. [8]