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The BFG ("Big Fucking Gun") [1] is a fictional weapon found in many video games, mostly in id Software-developed series' such as Doom and Quake.. The abbreviation BFG stands for "Big Fucking Gun" as described in Tom Hall's original Doom design document and in the user manual of Doom II: Hell on Earth.
Doom 3 [c] is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, [5] adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005.
Doom 3: Resurrection of Evil is a survival horror first-person shooter video game developed by Nerve Software and published by Activision.It was released for Microsoft Windows worldwide on April 4, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console.
The source code of Doom 3: BFG Edition ' s game engine was released under the GNU GPL-3.0-or-later on November 26, 2012. On June 4, 2015, Doom 3: BFG Edition was released for Nvidia Shield Tablet and Nvidia Shield TV without online multiplayer.
id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.
After a brief hiatus from publishing, id resumed and re-launched the novel series in 2008 with Matthew J. Costello's (a story consultant for Doom 3 and now Rage) new Doom 3 novels: Worlds on Fire and Maelstrom. id Software became involved in film development when they oversaw the film adaption of their Doom franchise in 2005.
The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.
Doom 3: Worlds on Fire, released on February 26, 2008, is the first book in a planned series of three novels. Before writing the book, its author Matthew Costello wrote the scripts for Doom 3 and Doom 3: Resurrection of Evil .