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  2. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  3. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  4. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    The JavaFX 3D graphics functionality has more or less come to supersede Java 3D. Since February 28, 2008, the entire Java 3D source code is released under the GPL version 2 license with GPL linking exception. [3] Since February 10, 2012, Java 3D uses JOGL 2.0 for its hardware accelerated OpenGL rendering. The port was initiated by Julien Gouesse.

  5. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .

  6. List of OpenCL applications - Wikipedia

    en.wikipedia.org/wiki/List_of_OpenCL_applications

    Project Coriander: Conversion CUDA to OpenCL 1.2 with CUDA-on-CL [123] [124] Lightweight Java Game Library (LWJGL) contains low-lag Java bindings for OpenCL Miscellaneous

  7. Category:3D scenegraph APIs - Wikipedia

    en.wikipedia.org/wiki/Category:3D_scenegraph_APIs

    In other projects Wikidata item; ... List of 3D graphics APIs; Graphics library; Game engine; ... Java 3D; JMonkeyEngine; M.

  8. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    The OpenSceneGraph project contains a threading library, OpenThreads, which is a lightweight cross-platform thread model. It is intended to provide a minimal and complete Object-Oriented (OO) thread interface for C++ programmers. It is loosely modeled on the Java thread API, and the POSIX Threads standards.

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...