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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    The cleric class gained access to community-powered spells, cooperatively cast spells, and "super-powerful spells that required a quest before they could be cast". Most of these new concepts have disappeared since 2nd edition, however, "a few of the quest spells did show up in [3rd edition] as 9th-level priest spells". [54]

  3. Magic word - Wikipedia

    en.wikipedia.org/wiki/Magic_word

    (literally "Swan, hold fast") - a spell used by the Youngest Brother in the tale "The Magic Swan" in the collection of Ludwig Bechstein. This spell made the people, who touched his magic swan, stick to the latter. Shimbaree, Shimbarah, Shimbaree, Shimbarah – used on the children's video and TV series Barney and the Backyard Gang and Barney ...

  4. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra was #12 on The Gamer's 2020 "Dungeons And Dragons: 15 Most Powerful Gods, Ranked" list — the article states that "Mystra is more lawful than her predecessor, and in her reordering of magical law, she outlawed the use of all spells above 9th level, introduced limited access to magic (spell slots), and made spellcasting harder to perform ...

  5. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  6. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Their less powerful spells could be used per encounter or at will, without preparation or selection beforehand. In addition, wizards performed most noncombat magics (such as opening locks, specialized healing, or transportation) through extended rituals requiring many minutes of work though no particular preparation.

  7. Magic in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Middle-earth

    Spell-wrapped weapons: Men of Númenor wielded named swords forged by Elves with power to shine in presence of Orcs, [10] or to break spells protecting the Nazgûl [T 13] [6] Narsil (Andúril), [T 12] [T 2] Orcrist, and Glamdring; Morgul knife used by Nazgûl on Weathertop; [T 5] battering-ram Grond had evil spells of destruction written around ...