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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  3. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.

  4. Blue's Clues & You! - Wikipedia

    en.wikipedia.org/wiki/Blue's_Clues_&_You!

    Blue's Clues & You! is an interactive educational children's television series developed by Traci Paige Johnson and Angela C. Santomero for Nickelodeon.Combining live-action and animation, it is a revival of the 1996–2006 series of the same name, which was created by Johnson, Santomero, and Todd Kessler.

  5. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB , some of these games have a K-A/E (Everyone) rating.

  6. Picture book - Wikipedia

    en.wikipedia.org/wiki/Picture_book

    There is a slight difference in remembering the story. Children remember the story a lot more when a person reads it than on a tablet. [26] In conclusion of this study, children have equally attentive, vocal, and emotional engagement on both platforms. They remember more about the story sequence when reading a print book.

  7. Sesame Street video games - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street_video_games

    Grover's Travels is a 1998 CD-ROM game developed by Encore Software and Children's Television Workshop. In this parody of Gulliver's Travels, users join Grover as he meets Big Bird, Elmo, Mr. Snuffleupagus and more. There are six activities designed to teach numbers, shapes, sound recognition, story comprehension and emotions.

  8. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Kikaninchen - Wikipedia

    en.wikipedia.org/wiki/Kikaninchen

    A webpage targeted towards preschool age children was created. [18] [19] [20] The approval of this format by the MDR-Funkrat (Mittel-deutscher Rundfunk, the internal body in charge of creating programs for the television and radio as well as web pages) lead to disagreements within RTL, since the webpage represents a competition for the lucrative TOGGOLINO-CLUB by Super RTL.