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The game's genre is "friendship adventures for girls", which Wired deemed to be a new game category created by Brenda Laurel, Purple Moon's co-founder. [1] The game's design was built on the notion of girls not wanting to play as a superhero, rather as a friend, experiencing real-life events, encounters, and emotions that they would understand. [1]
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997
In an effort to attract customers from a wider audience, DMM.com experimented with Kantai Collection in partnership with Kadokawa Games; by November 2013, Kantai Collection accounted for 30-40% of DMM.com's total online game business. [33] Unlike other online games in Japan, Kantai Collection was designed with the intention of not forcing the ...
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Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.