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  2. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  4. Walkthrough - Wikipedia

    en.wikipedia.org/wiki/Walkthrough

    A walkthrough or walk-through may refer to one of the following topics: Factory tour; Rehearsal; Software walkthrough; Strategy guide (video games) Video game walkthrough; Tutoring; Virtual tour; Walk-through test, a component of a financial audit

  5. Nintendo Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Player's_Guide

    Nintendo did also once offer a subscription motive that included four of the aforementioned Player's Guides instead of only one. Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed ...

  6. Software walkthrough - Wikipedia

    en.wikipedia.org/wiki/Software_walkthrough

    In software engineering, a walkthrough or walk-through is a form of software peer review "in which a designer or programmer leads members of the development team and other interested parties through a software product, and the participants ask questions and make comments about possible errors, violation of development standards, and other problems". [1]

  7. Lazy Bear Games - Wikipedia

    en.wikipedia.org/wiki/Lazy_Bear_Games

    Lazy Bear Games was founded as GameJam (Or "Game Jam Studio") in 2010 and produced games under that name from 2010 till the studio was renamed Lazy Bear Games in April 2015. [1]

  8. Schim - Wikipedia

    en.wikipedia.org/wiki/Schim

    Schim was created by Ewoud van der Werf, a Dutch independent developer, and Nils Slijkerman, a member of the game's co-publisher, Extra Nice. [9] Van der Werf created the game's art and programming, and Slijkerman designing the game, levels, narrative and motion capture elements. [10]

  9. Uncharted 2: Among Thieves - Wikipedia

    en.wikipedia.org/wiki/Uncharted_2:_Among_Thieves

    There's also an Uncharted 2 Blog that lets users access the Uncharted 2 blog. It was released on October 23, 2009, in the European and North American versions of PlayStation Home. [ 38 ] In the video on the PlayStation blog, Jack Buser, the director of Home for SCEA, describes the mini-game, Fortunate Thieves, as being a "full-on, interactive ...