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  2. C Sharp 3.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_3.0

    The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5.It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]

  3. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class. Members Some of the members of the Object class: Equals - Supports comparisons between ...

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82] Since C# 3.0 the syntactic sugar of auto-implemented properties is available, [86] where the accessor (getter) and mutator (setter) encapsulate operations on a single field of a class.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor. Classes may inherit from other classes, so they are arranged in a ...

  7. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    The C# language supports class properties, which provide a means to define get and set operations (getters and setters) for a member variable. The syntax to access or modify the property is the same as accessing any other class member variable, but the actual implementation for doing so can be defined as either a simple read/write access or as ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance , a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class.

  9. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    PHP defines the "magic methods" __getand__set for properties of objects. [9] In this example of a simple class representing a student with only the name stored, one can see the variable name is private, i.e. only visible from the Student class, and the "setter" and "getter" is public, namely the getName() and setName('name') methods.