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  2. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal.

  3. Haunted attraction (simulated) - Wikipedia

    en.wikipedia.org/wiki/Haunted_attraction_(simulated)

    A hell house, like a conventional haunted-house attraction, is a space set aside for actors to frighten patrons with gruesome exhibits and scenes, presented as a series of short vignettes with a narrated guide. Unlike haunted houses, hell houses focus on occasions and effects of sin or the fate of unrepentant sinners in the afterlife.

  4. Blackout (horror experience) - Wikipedia

    en.wikipedia.org/wiki/Blackout_(horror_experience)

    Blackout, also known as Blackout Haunted House, is an immersive horror experience that was created by Josh Randall and Kristjan Thor in 2009. [ 1 ] [ 2 ] The simulated haunted house aims to serve as the antithesis of the traditional haunted house. [ 3 ]

  5. The Ultimate Haunted House - Wikipedia

    en.wikipedia.org/wiki/The_Ultimate_Haunted_House

    Game play consists of interacting with a cast of ghoulish residents who populate the house and move about it, and in collecting and exchanging an inventory of items with them. All of the main characters, as well as the house itself, contain artificial personalities that react to the actions of the player, and the house may be explored in any order.

  6. Maze (1973 video game) - Wikipedia

    en.wikipedia.org/wiki/Maze_(1973_video_game)

    Maze is a multiplayer first-person shooter maze game in which players traverse a flat maze and shoot opponents to score points. The maze layout is represented by a grid of spaces that are either empty or solid and form a flat plane containing walls of equal height. The game contains a default maze layout, but players can provide their own upon ...

  7. IKEA tried to do away with its maze-like structure to help ...

    www.aol.com/finance/ikea-tried-away-maze...

    What made the maze-like format unique was also that shoppers found things along the way that they didn’t realize they needed. Customers were reminded of products they “talked about three weeks ...

  8. Hampton Court Maze - Wikipedia

    en.wikipedia.org/wiki/Hampton_Court_Maze

    Hampton Court Maze is a hedge maze at Hampton Court Palace and the oldest surviving hedge maze in Britain. [ 2 ] Commissioned by King William III , the maze, which is about one-third of an acre, is planted in a trapezoid shape and was designed by George London and Henry Wise . [ 2 ]

  9. Ron Gilbert - Wikipedia

    en.wikipedia.org/wiki/Ron_Gilbert

    Gilbert in 2013. Ronald David Gilbert [1] is an American video game designer, programmer, and producer.His games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games.