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  2. List of theme park management video games - Wikipedia

    en.wikipedia.org/wiki/List_of_theme_park...

    Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...

  3. Theme Park Studio - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_Studio

    Theme Park Studio is an amusement park simulator game developed by Pantera Entertainment. [1] The project began seeking funding on Kickstarter in 2013 and has been released in phases since February 2014. [2] It allows users to design and build their own theme parks featuring roller coasters and flat rides; similar to RollerCoaster Tycoon 3.

  4. Thrillville - Wikipedia

    en.wikipedia.org/wiki/Thrillville

    The player is left a voice message by their Uncle Mortimer (Brian Greene), an eccentric inventor and theme park owner with a voice and personality similar to Doc Emmett Brown, who has reviewed the player's roller coaster designs. Enamored with the designs, he tasks the player with managing his theme park, Thrillville.

  5. Adobe FreeHand - Wikipedia

    en.wikipedia.org/wiki/Adobe_FreeHand

    Adobe FreeHand (formerly Macromedia FreeHand and Aldus FreeHand) is a discontinued computer application for creating two-dimensional vector graphics oriented primarily to professional illustration, desktop publishing and content creation for the Web.

  6. PlayStation 4 system software - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_system_software

    The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]

  7. Theme Park World - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_World

    A typical Lost Kingdom park. At the bottom right is the advisor. Theme Park World tasks players with managing a series of amusement parks. [1] To do this, the player must choose how to spend their funds, finding ways to expand the number and scope of their parks while remaining profitable.

  8. Theme Park (video game) - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_(video_game)

    Theme Park did not sell well in the United States; Molyneux hypothesised that this was because the graphics are too childish for American audiences. [39] The game is the first instalment in Bullfrog's Designer Series, and it was intended for the series to use Theme Park ' s engine and for each instalment to have three simulation levels. [44]

  9. Park Beyond - Wikipedia

    en.wikipedia.org/wiki/Park_Beyond

    Park Beyond is a construction and management simulation video game in which the player can build their own theme parks. In the game, the player needs to build, design and manage various flat rides and roller coasters as the park's main attractions, as well as other relevant facilities such as shops and restaurants. These facilities can be ...