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  2. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Single-GPU configurations do not suffer from this defect in most cases and can in some cases output a subjectively smoother video compared to a multi-GPU setup using the same video card model. Micro stuttering is inherent to multi- GPU configurations using alternate frame rendering (AFR), such as Nvidia SLi and AMD CrossFireX but can also exist ...

  3. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [ 2 ] [ 3 ] and to achieve lower latency, since VRAM is physically closer to the GPU die.

  4. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    GPUs have very large register files, which allow them to reduce context-switching latency. Register file size is also increasing over different GPU generations, e.g., the total register file size on Maxwell (GM200), Pascal and Volta GPUs are 6 MiB, 14 MiB and 20 MiB, respectively.

  5. Display Stream Compression - Wikipedia

    en.wikipedia.org/wiki/Display_Stream_Compression

    Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1]

  6. DeepSeek Just Exposed the Biggest Flaw of the Artificial ...

    www.aol.com/deepseek-just-exposed-biggest-flaw...

    Broadcom's AI networking solutions are the preferred choice by businesses to maximize the computing potential of their GPUs and (most importantly!) to reduce tail latency.

  7. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Advantages of focusing on hardware may include speedup, reduced power consumption, [1] lower latency, increased parallelism [2] and bandwidth, and better utilization of area and functional components available on an integrated circuit; at the cost of lower ability to update designs once etched onto silicon and higher costs of functional ...

  8. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology that allows LCD and OLED displays to support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate.

  9. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    They also have a lower (albeit practically imperceptible) input latency, which results in a slightly more responsive button input and a more stable connection. They also don’t require batteries.