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Code::Blocks — A free cross-platform C, C++ and Fortran IDE with a front end for gdb. CodeLite — An open source, cross platform C/C++ IDE which have front end for gdb, the next version of CodeLite (v6.0) will also include a front end to the LLDB (debugger) Eclipse C/C++ Development Tools (CDT) [2] — includes visual debugging tools based ...
MexScript [1] is a multi-paradigm computer scripting language used in a number [vague] of game resource archive file handlers. [clarification needed] It was originally created for the 16-bit command-line tool multiex, and later 32-bit versions of MultiEx Commander.
A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).
The line-oriented debugger DEBUG.EXE is an external command in operating systems such as DOS, OS/2 and Windows (only in 16-bit/32-bit versions [1]).. DEBUG can act as an assembler, disassembler, or hex dump program allowing users to interactively examine memory contents (in assembly language, hexadecimal or ASCII), make changes, and selectively execute COM, EXE and other file types.
A MEX file is a type of computer file that provides an interface between MATLAB or Octave and functions written in C, C++ or Fortran.It stands for "MATLAB executable". When compiled, MEX files are dynamically loaded and allow external functions to be invoked from within MATLAB or Octave as if they were built-in functions.
Arm MAP, a performance profiler supporting Linux platforms.; AppDynamics, an application performance management solution [buzzword] for C/C++ applications via SDK.; AQtime Pro, a performance profiler and memory allocation debugger that can be integrated into Microsoft Visual Studio, and Embarcadero RAD Studio, or can run as a stand-alone application.
Modern debugging data formats store enough information to allow source-level debugging. High-level debuggers need information about variables, types, constants, subroutines and so on, so they can translate between machine-level storage and source language constructs.
WinDbg is a multipurpose debugger for the Microsoft Windows computer operating system, distributed by Microsoft. [2] Debugging is the process of finding and resolving errors in a system; in computing it also includes exploring the internal operation of software as a help to development.