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In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order , and either ascending or descending.
Such a component or property is called a sort key. For example, the items are books, the sort key is the title, subject or author, and the order is alphabetical. A new sort key can be created from two or more sort keys by lexicographical order. The first is then called the primary sort key, the second the secondary sort key, etc.
In computer science, integer sorting is the algorithmic problem of sorting a collection of data values by integer keys. Algorithms designed for integer sorting may also often be applied to sorting problems in which the keys are floating point numbers, rational numbers , or text strings. [ 1 ]
In computer science, selection sort is an in-place comparison sorting algorithm. It has a O ( n 2 ) time complexity , which makes it inefficient on large lists, and generally performs worse than the similar insertion sort .
In computer science, counting sort is an algorithm for sorting a collection of objects according to keys that are small positive integers; that is, it is an integer sorting algorithm. It operates by counting the number of objects that possess distinct key values, and applying prefix sum on those counts to determine the positions of each key ...
A simple sorting network consisting of four wires and five connectors. In computer science, comparator networks are abstract devices built up of a fixed number of "wires", carrying values, and comparator modules that connect pairs of wires, swapping the values on the wires if they are not in a desired order.
Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.