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  2. Moravec's paradox - Wikipedia

    en.wikipedia.org/wiki/Moravec's_paradox

    The main lesson of thirty-five years of AI research is that the hard problems are easy and the easy problems are hard. The mental abilities of a four-year-old that we take for granted – recognizing a face, lifting a pencil, walking across a room, answering a question – in fact solve some of the hardest engineering problems ever conceived...

  3. Tick (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Tick_(disambiguation)

    Tick, atomic unit, equivalent to 100 nanoseconds, used to define system time in computing; Tick (software), a time tracking software; Tick, a delay of 1/18 seconds in IPX routing (IPX Rip) used instead of hop counting [clarification needed] Tick, a computer instruction cycle, which is, in some operating systems, a unit countable by software

  4. Computing education - Wikipedia

    en.wikipedia.org/wiki/Computing_education

    In comparison to science education and mathematics education, computer science (CS) education is a much younger field. [13] In the history of computing , digital computers were only built from around the 1940s – although computation has been around for centuries since the invention of analog computers .

  5. How IBM Built Watson, Its 'Jeopardy'-Playing Supercomputer - AOL

    www.aol.com/news/2011-02-08-ibm-supercomputer...

    Having a computer handle natural language is a technology with broader implications, Ferrucci says. "It's getting access and learning how to reason over all these other kinds of content that are ...

  6. Ixodidae - Wikipedia

    en.wikipedia.org/wiki/Ixodidae

    The Ixodidae are the family of hard ticks or scale ticks, [1] one of the three families of ticks, consisting of over 700 species. They are known as 'hard ticks' because they have a scutum or hard shield, which the other major family of ticks, the 'soft ticks' ( Argasidae ), lack.

  7. Learn to Code - Wikipedia

    en.wikipedia.org/wiki/Learn_to_Code

    The notion of code literacy – that is, computer programming as an element of primary or liberal education — has been traced to Alan Perlis's 1962 essay "The Computer in the University." Perlis called for a course in the first two years of college in which students would write or observe a large number of programs.

  8. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software). [4] [5] [6]

  9. SIGCSE - Wikipedia

    en.wikipedia.org/wiki/SIGCSE

    SIGCSE is the Association for Computing Machinery's (ACM) Special Interest Group (SIG) on Computer Science Education (CSE), which provides a forum for educators to discuss issues related to the development, implementation, and/or evaluation of computing programs, curricula, and courses, as well as syllabi, laboratories, and other elements of teaching and pedagogy. [2]