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Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series following Hot Pursuit 2 (2002). It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance.
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross ...
This is a list of games that supported the online functionality of the Sony PlayStation 2 video game console. Many games have been brought back due to servers run and operated by fans such as PS2Online and the SOCOM Community server.
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Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Underground 2 is unique in the Need for Speed series in the sense that it requires a player to drive to a certain place in the city to begin a race (other games allow the player to select a race from a menu). Most races are marked on the in-game radar, but some are hidden and the player must search for them, should they decide to play them.