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  2. List of art media - Wikipedia

    en.wikipedia.org/wiki/List_of_art_media

    Media, or mediums, are the core types of material (or related other tools) used by an artist, composer, designer, etc. to create a work of art. [1] For example, a visual artist may broadly use the media of painting or sculpting, which themselves have more specific media within them, such as watercolor paints or marble.

  3. Graphic art software - Wikipedia

    en.wikipedia.org/wiki/Graphic_art_software

    Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files. Art software uses either raster graphics or vector graphics reading and editing methods to create, edit, and view art.

  4. Category:Visual arts materials - Wikipedia

    en.wikipedia.org/wiki/Category:Visual_arts_materials

    The substances, raw ingredients, or tools that are utilized by an artist to create a work of art

  5. List of art techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_art_techniques

    Types of art techniques There is no exact definition of what constitutes art. Artists have explored many styles and have used many different techniques to create art. Artists have explored many styles and have used many different techniques to create art.

  6. The arts - Wikipedia

    en.wikipedia.org/wiki/The_arts

    Art criticism is the discussion or evaluation of art. [78] [79] [80] Art critics usually criticize art in the context of aesthetics or the theory of beauty. [79] [80] A goal of art criticism is the pursuit of a rational basis for art appreciation [78] [79] [80] but it is questionable whether such criticism can transcend prevailing ...

  7. Digital painting - Wikipedia

    en.wikipedia.org/wiki/Digital_painting

    Many artists prefer using graphics tablets to create digital paintings instead of using a mouse. The earliest graphical manipulation program was called Sketchpad.Created in 1963 by Ivan Sutherland, a grad student at MIT, Sketchpad allowed the user to manipulate objects on a cathode-ray tube (CRT). [1]