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  2. RoboMind - Wikipedia

    en.wikipedia.org/wiki/RoboMind

    RoboMind is a simple educational programming environment with its own scripting language that allows beginners to learn the basics of computer science by programming a simulated robot. In addition to introducing common programming techniques, it also aims at offering insights in robotics and artificial intelligence .

  3. Karel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Karel_(programming_language)

    Karel is an educational programming language for beginners, created by Richard E. Pattis in his book Karel The Robot: A Gentle Introduction to the Art of Programming. Pattis used the language in his courses at Stanford University, California. The language is named after Karel Čapek, a Czech writer who introduced the word robot in his play R.U ...

  4. RoboBlockly - Wikipedia

    en.wikipedia.org/wiki/RoboBlockly

    RoboBlocky (formerly RoboBlockly) is a web-based robot simulation environment for learning coding and math. Based on Blockly, it uses a simple puzzle-piece interface to program virtual Linkbot, Lego Mindstorms NXT and EV3, as well as to draw and animate for beginners to learn robotics, coding, math, science, and art. Blocks in RoboBlocky can be ...

  5. Makeblock - Wikipedia

    en.wikipedia.org/wiki/Makeblock

    MBot is a STEAM education robot for beginners. It is a teaching and learning robot designed to teach programming. It is a teaching and learning robot designed to teach programming. Children can build a robot from scratch and learn about a variety of robotic machinery and electronic parts.

  6. Robot Odyssey - Wikipedia

    en.wikipedia.org/wiki/Robot_Odyssey

    Robot Odyssey is a digital logic game developed by Mike Wallace and Dr. Leslie Grimm and published by The Learning Company in December 1984. It is a sequel to Rocky's Boots, and was released for the Apple II, TRS-80 Color Computer, and MS-DOS.

  7. ChipWits - Wikipedia

    en.wikipedia.org/wiki/ChipWits

    The magazine criticized ChipWits ' inability to save more than 16 robots or copy a robot to a new save slot, and cautioned that it "may be too simple for people familiar with programming". The magazine added that the criticism was "more a cry for a more complex Chipwits II game than condemnation of the current product". [1]

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