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A regular tessellation is a highly symmetric, edge-to-edge tiling made up of regular polygons, all of the same shape. There are only three regular tessellations: those made up of equilateral triangles, squares, or regular hexagons. All three of these tilings are isogonal and monohedral. [26] A Pythagorean tiling is not an edge‑to‑edge tiling.
In geometry, the demiregular tilings are a set of Euclidean tessellations made from 2 or more regular polygon faces. Different authors have listed different sets of tilings. A more systematic approach looking at symmetry orbits are the 2-uniform tilings of which there are 20. Some of the demiregular ones are actually 3-uniform tilings.
This means that, for every pair of flags, there is a symmetry operation mapping the first flag to the second. This is equivalent to the tiling being an edge-to-edge tiling by congruent regular polygons. There must be six equilateral triangles, four squares or three regular hexagons at a vertex, yielding the three regular tessellations.
The Laves tilings have vertices at the centers of the regular polygons, and edges connecting centers of regular polygons that share an edge. The tiles of the Laves tilings are called planigons. This includes the 3 regular tiles (triangle, square and hexagon) and 8 irregular ones. [4] Each vertex has edges evenly spaced around it.
This is a list of tessellations. ... Regular Spherical (n=1, 2, 3, ...) Article Vertex configuration Schläfli symbol ... a non-profit organization.
A Penrose tiling with rhombi exhibiting fivefold symmetry. A Penrose tiling is an example of an aperiodic tiling.Here, a tiling is a covering of the plane by non-overlapping polygons or other shapes, and a tiling is aperiodic if it does not contain arbitrarily large periodic regions or patches.
In geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive.. Uniform tilings can exist in both the Euclidean plane and hyperbolic plane.
In hyperbolic geometry, a uniform hyperbolic tiling (or regular, quasiregular or semiregular hyperbolic tiling) is an edge-to-edge filling of the hyperbolic plane which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other).