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  2. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    In assembly, C, C++, Pascal, Modula2 and other languages, a callback function is stored internally as a function pointer. Using the same storage allows different languages to directly share callbacks without a design-time or runtime interoperability layer. For example, the Windows API is accessible via multiple languages, compilers and assemblers.

  3. Callout - Wikipedia

    en.wikipedia.org/wiki/Callout

    In publishing, a callout or call-out is a short string of text connected by a line, arrow, or similar graphic to a feature of an illustration or technical drawing, and giving information about that feature. The term is also used to describe a short piece of text set in larger type than the rest of the page and intended to attract attention.

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  5. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Function object: with a single method (in C++, the function operator, operator()) it acts much like a function; Immutable object: does not change state after creation; First-class object: can be used without restriction; Container object: contains other objects; Factory object: creates other objects

  7. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In other words, C++ does not have "submodules", meaning the . symbol which may be included in a module name bears no syntactic meaning and is used only to suggest the association of a module. As an example, std.compat is not a submodule of std , but is named so to indicate the association the module bears to the std module (as a "compatibility ...