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Several specific names have been given to video-game related health problems, for example PlayStation thumb, Nintendinitis and acute Wiiitis; however, the literature does not seem to support these as truly separate disease entities. [11] Video game consoles linked to medical problems include the PlayStation and the Nintendo Wii, although it is ...
Distal muscular dystrophy, also called distal myopathy, is essentially any muscle disease that preferentially affects the hands and/or feet, a much less common pattern than proximal muscle weakness. Late adult-onset type 1; Late adult-onset type 2a; Late adult-onset type 2b; Early adult-onset type 1; Early adult-onset type 2; Early adult-onset ...
Long-term internet video/mobile game playing affects brain regions responsible for reward, impulse control and sensory-motor coordination. [56] Structural analyses shown modifications in the volume of the ventral striatum, possibly as result of changes in rewards, and video game addicts had faulty inhibitory control and reward mechanisms. [56]
Nintendo thumb, also known as gamer's thumb [1] and similar names, is a form of repetitive strain injury (RSI) caused by excessive playing of video games with the traditional Nintendo controller. [2] This injury mainly occurs due to repeated thumb movements while playing video games. [3]
A playable zombie disease in the video game Plague Inc. It reanimates the dead and makes them into zombies, which the player can control to attack uninfected regions and anti-zombie task forces. Symptoms include photophobia, psychosis, hypersalivation, polyphagia, cannibalism, and cytopathic reanimation, which makes zombies, although the player ...
The video game Dead Island, as well as Dead Island: Riptide, cite kuru as the disease that has swept the fictional islands of Banoi and Palanai. [48] In the film We Are What We Are, the medical examiner is able to identify the family as cannibals after he realises that the family is suffering from kuru. [49]
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The Nerd makes his first ever game review, and tries to tackle Castlevania II: Simon's Quest for the NES, revealing the many flaws and issues that came with it.. Notes: This episode was originally created in May 2004, [2] and previously only available as a part of a film compilation tape with other short films created or directed by James Rolfe.