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  2. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Average acceleration. Acceleration is the rate of change of velocity. At any point on a trajectory, the magnitude of the acceleration is given by the rate of change of velocity in both magnitude and direction at that point. The true acceleration at time t is found in the limit as time interval Δt → 0 of Δv/Δt.

  3. Statics - Wikipedia

    en.wikipedia.org/wiki/Statics

    Statics is the branch of classical mechanics that is concerned with the analysis of force and torque acting on a physical system that does not experience an acceleration, but rather is in equilibrium with its environment. If is the total of the forces acting on the system, is the mass of the system and is the acceleration of the system, Newton ...

  4. Metre per second squared - Wikipedia

    en.wikipedia.org/wiki/Metre_per_second_squared

    acceleration. Symbol. m / s 2⁠. The metre per second squared is the unit of acceleration in the International System of Units (SI). As a derived unit, it is composed from the SI base units of length, the metre, and time, the second. Its symbol is written in several forms as m/s2, m·s−2 or ms−2, , or less commonly, as (m/s)/s.

  5. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  6. Spectral density - Wikipedia

    en.wikipedia.org/wiki/Spectral_density

    The spectral centroid of a signal is the midpoint of its spectral density function, i.e. the frequency that divides the distribution into two equal parts. The spectral edge frequency (SEF), usually expressed as "SEF x", represents the frequency below which x percent of the total power of a given signal are located; typically, x is in the range ...

  7. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The motion of a particle (a point-like object) along a line can be described by its position , which varies with (time). An example of linear motion is an athlete running a 100-meter dash along a straight track. [2] Linear motion is the most basic of all motion. According to Newton's first law of motion, objects that do not experience any net ...

  8. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Motion graphs and derivatives. The green line shows the slope of the velocity-time graph at the particular point where the two lines touch. Its slope is the acceleration at that point. In mechanics, the derivative of the position vs. time graph of an object is equal to the velocity of the object. In the International System of Units, the ...

  9. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    Gravitational acceleration. In physics, gravitational acceleration is the acceleration of an object in free fall within a vacuum (and thus without experiencing drag). This is the steady gain in speed caused exclusively by gravitational attraction. All bodies accelerate in vacuum at the same rate, regardless of the masses or compositions of the ...