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  2. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be ...

  3. MemTest86 - Wikipedia

    en.wikipedia.org/wiki/Memtest86

    MemTest86 and Memtest86+ are memory test software programs designed to test and stress test an x86 architecture computer's random-access memory (RAM) for errors, by writing test patterns to most memory addresses, reading back the data, and comparing for errors. [6] Each tries to verify that the RAM will accept and correctly retain arbitrary ...

  4. LINPACK benchmarks - Wikipedia

    en.wikipedia.org/wiki/LINPACK_benchmarks

    The LINPACK Benchmarks are a measure of a system's floating-point computing power. Introduced by Jack Dongarra, they measure how fast a computer solves a dense n by n system of linear equations Ax = b, which is a common task in engineering. The latest version of these benchmarks is used to build the TOP500 list, ranking the world's most ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer 's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  6. Average memory access time - Wikipedia

    en.wikipedia.org/wiki/Average_memory_access_time

    AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the cache. Miss rate (MR) is the frequency of cache misses, while average miss penalty (AMP) is the cost of a cache miss in terms of time. Concretely it can be defined as follows.

  7. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    The memory cell is the fundamental building block of computer memory. The memory cell is an electronic circuit that stores one bit of binary information and it must be set to store a logic 1 (high voltage level) and reset to store a logic 0 (low voltage level). Its value is maintained/stored until it is changed by the set/reset process.

  8. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    Benchmark (computing) A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it. [1]

  9. CPU-Z - Wikipedia

    en.wikipedia.org/wiki/CPU-Z

    CPU-Z is more comprehensive in virtually all areas compared to the tools provided in the Windows to identify various hardware components, and thus assists in identifying certain components without the need of opening the case; particularly the core revision and RAM clock rate.