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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    "There is still a long list of individual spells, but every spell now includes a matrix specifying spell level, duration, area of effect, components, casting time, and saving throw". [ 1 ] : 239 There are three types of components: "verbal components are magic words, material components are physical elements," and "somatic components are the ...

  3. Thaumaturgy - Wikipedia

    en.wikipedia.org/wiki/Thaumaturgy

    Thaumaturgy (/ ˈ θ ɔː m ə t ɜːr dʒ i / ⓘ) is the practical application of magic to effect change in the physical world. Historically, thaumaturgy has been associated with the manipulation of natural forces, the creation of wonders, and the performance of magical feats through esoteric knowledge and ritual practice.

  4. Telengard - Wikipedia

    en.wikipedia.org/wiki/Telengard

    In Telengard, the player travels alone through a dungeon fraught with monsters, traps, and treasures in a manner similar to the original Dungeons & Dragons. [1] The game has 50 levels with two million rooms, 20 monster types, and 36 spells. [a] It has no missions or quests, and its only objective is to survive and improve the player character. [3]

  5. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  6. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...

  7. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]

  8. Where in the World Is Carmen Sandiego? Treasures of Knowledge

    en.wikipedia.org/wiki/Where_in_the_World_is...

    The idea of the game was to reinforce knowledge of worldwide history, geography, religions, art, architecture and culture of 50 different countries to users in an entertaining and absorbing way. A translator feature was also included to incorporate teachings of foreign languages.

  9. Runic magic - Wikipedia

    en.wikipedia.org/wiki/Runic_magic

    There is some evidence [citation needed] that, in addition to being a writing system, runes historically served purposes of magic.This is the case from the earliest epigraphic evidence of the Roman to the Germanic Iron Age, with non-linguistic inscriptions and the alu word.