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The show itself was created by Craig Miller and Marv Wolfman, who produced and story edited the series. Together or separately, they wrote over 40% of the total number of episodes. Pocket Dragon Adventures was also the first animated series signed to a labor contract with the Writers Guild of America. [3]
For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure ( D&D ) . Adventures for various campaign settings are listed in different articles, including Forgotten Realms , Dragonlance , Greyhawk , Mystara , Kara-Tur , Spelljammer ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Dragon Age is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X/S. The franchise takes place on the fictional continent Thedas, and follows the ...
Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [54] Heroes of Defiance: Steve Miller 1997 Splatbook focuses on the rogue archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [55] Heroes of Sorcery: Stan! 1997 Splatbook focuses on the sorcerer archetype.
Any dragon egg can be used to make a draconian, although the ones most commonly used are good dragon eggs because the evil kings want more evil dragons to hatch. Other gods of the setting include the gods of good Branchala, Habbakuk, Kiri-Jolith, Majere, and Mishakal; the gods of neutrality Chislev, Reorx, Shinare, Sirrion, and Zivilyn; and the ...
Dragons of Autumn Twilight is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons (D&D) game modules. [1] It was the first Dragonlance novel, and first in the Chronicles trilogy, which, along with the Dragonlance Legends trilogy, are generally regarded as the core novels of the Dragonlance world.
Merle and her grandmother, as well as Killvearn, recognize Dai's sign as the symbol of the Dragon Knight. In their country there is an underwater temple, which only Dragon Knights can access. The entire team goes there and Dai enters the temple alone, where a crystal ball explains to him that a Dragon Knight is a man-Dragon-Monster creature.