Search results
Results From The WOW.Com Content Network
2009-05-01: Zack Rusin from Tungsten Graphics added the OpenVG state tracker to Mesa 3D, [174] which enables Scalable Vector Graphics to be hardware-accelerated by any Gallium3D-based driver. 2009-07-17: Mesa3D 7.5 is released, the first version to include Gallium3D. [175] 2010-09-10: Initial support for the Evergreen GPUs was added to the ...
Brian Paul receiving the FSF Award for the Advancement of Free Software from Richard Stallman. Brian E. Paul is a computer programmer who originally wrote and maintained the source code for the open source Mesa graphics library until 2012, and is still active in the project.
There is a graphical front-end implementing Qt5-based GUI widgets. [3]VOGL was initially released with support for Linux operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released.
The predecessor to Visual C++ was called Microsoft C/C++.There was also a Microsoft QuickC 2.5 and a Microsoft QuickC for Windows 1.0. The Visual C++ compiler is still known as Microsoft C/C++ and as of the release of Visual C++ 2015 Update 2, is on version 14.0.23918.0.
In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
It features support of several languages and has Mesa 3D, OpenGL, and GLX 3D graphics extensions [6] capabilities. The Xming X server is based on Cygwin/X , [ 9 ] the X.Org Server . It is cross-compiled on Linux with the MinGW compiler suite and the Pthreads -Win32 multi-threading library.
Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.
OpenUniverse is a 3D Solar System simulator created by Raúl Alonso Álvarez. It uses OpenGL 1.1 (implemented through Mesa 3D) to simulate the Solar system in complete 3D, including its planets and their major and minor moons, along with a few asteroids with real 3D models created from real data.