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  2. Category:Brain training video games - Wikipedia

    en.wikipedia.org/wiki/Category:Brain_training...

    Pages in category "Brain training video games" The following 24 pages are in this category, out of 24 total. This list may not reflect recent changes. 0–9.

  3. Mach 3 (1987 video game) - Wikipedia

    en.wikipedia.org/wiki/Mach_3_(1987_video_game)

    Mach 3 is a 1987 3D shoot 'em up video game by Loriciels for Amiga, Amstrad CPC, Atari ST, MSX, Thomson TO7, ZX Spectrum and DOS. The DOS (PC) version uses CGA 320x200 video mode. Gameplay

  4. Mach 3 - Wikipedia

    en.wikipedia.org/wiki/Mach_3

    Mach 3 or variation may refer to: Supersonic speed, three times the speed of sound; M.A.C.H. 3, a 1983 LaserDisc arcade video game; Mach 3 (1987 video game) Fly Castelluccio Mach 3, a paramotor aircraft; Gillette Mach3, a line of shaving razors; Kawasaki H1 Mach III, motorcycle; Abner Jenkins or Mach-3, a Marvel Comics superhero

  5. Category:Brain training programs - Wikipedia

    en.wikipedia.org/wiki/Category:Brain_training...

    Brain training programs. Subcategories. This category has only the following subcategory. B. Brain training video games (24 P) Pages in category "Brain training ...

  6. Brain Age - Wikipedia

    en.wikipedia.org/wiki/Brain_Age

    The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.

  7. Cognitive behavioral training - Wikipedia

    en.wikipedia.org/wiki/Cognitive_behavioral_training

    The roots of CBTraining lie in a combination of cognitive behavioral therapy (CBT) and general cognitive training. Cognitive training seeks to improve cognitive functions for the sake of improved brain processing ability. [4] The basic premise of CBT is that behavior is inextricably related to beliefs, thoughts and emotions. [5]

  8. Brain Age 2: More Training in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age_2:_More_Training...

    Brain Age 2: More Training in Minutes a Day! (stylized as Brain Age 2), known as More Brain Training from Dr Kawashima: How Old Is Your Brain? in PAL regions, [a] is an edutainment puzzle game and the sequel to Brain Age: Train Your Brain in Minutes a Day! (2005). It was developed and published by Nintendo for the Nintendo DS handheld game ...

  9. Multiaxis machining - Wikipedia

    en.wikipedia.org/wiki/Multiaxis_machining

    CAM software automates the process of converting 3D models into tool paths, the route the multiaxis machine takes to mill a part (Fig. 1). This software takes into account the different parameters of the tool head (in the case of a CNC router, this would be the bit size), dimensions of the blank, and any constraints the machine may have.