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  2. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the ...

  3. Sixaxis - Wikipedia

    en.wikipedia.org/wiki/SIXAXIS

    In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.

  4. Bluetooth - Wikipedia

    en.wikipedia.org/wiki/Bluetooth

    Secure Simple Pairing (SSP): This is required by Bluetooth v2.1, although a Bluetooth v2.1 device may only use legacy pairing to interoperate with a v2.0 or earlier device. Secure Simple Pairing uses a form of public-key cryptography, and some types can help protect against man in the middle, or MITM attacks. SSP has the following ...

  5. Fast Pair - Wikipedia

    en.wikipedia.org/wiki/Fast_Pair

    Google has partnered with Bluetooth SoC designers including Qualcomm, Airoha Technology, and BES Technic to add Fast Pair support to their SDKs. [3] In May 2019, Qualcomm announced their Smart Headset Reference Design, Qualcomm QCC5100, QCC3024 and QCC3034 SoC series with support for Fast Pair and Google Assistant . [ 5 ]

  6. Wireless access point - Wikipedia

    en.wikipedia.org/wiki/Wireless_access_point

    While (as of 2013) high-density 256-QAM modulation, 3-antenna wireless devices for the consumer market can reach sustained real-world speeds of some 240 Mbit/s at 13 m behind two standing walls depending on their nature or 360 Mbit/s at 10 m line of sight or 380 Mbit/s at 2 m line of sight (IEEE 802.11ac) or 20 to 25 Mbit/s at 2 m line of sight ...

  7. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    If the Dual Analog controller is switched to analog mode while using a game which is not analog-compatible, the game will not register any button presses or, in some cases, the game will consider the controller to be detached. This is due to the fact the controller's type ID that is reported to the game is changed when the button is pressed.

  8. Motion controller - Wikipedia

    en.wikipedia.org/wiki/Motion_controller

    In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers , for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers .

  9. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.