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  2. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Animation refers to the temporal description of an object (i.e., how it moves and deforms over time. Popular methods include keyframing, inverse kinematics, and motion-capture). These techniques are often used in combination. As with animation, physical simulation also specifies motion.

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Print/export Download as PDF; ... Modeling, animation (video games and films only), FX simulation, lighting, rendering ... Smooth-step Akima spline NURBS Blender

  4. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Steps of forensic facial reconstruction of a mummy made in Blender by the Brazilian 3D designer Cícero Moraes. Today, 3D modeling is used in various industries like film, animation and gaming, interior design and architecture. [22] They are also used in the medical industry to create interactive representations of anatomy. [23]

  5. FreeCAD - Wikipedia

    en.wikipedia.org/wiki/FreeCAD

    As with many modern 3D CAD modelers, FreeCAD has a 2D component to facilitate 3D-to-2D drawing conversion. Under its current state, direct 2D drawing (like AutoCAD LT) is not the focus for this software, and neither are animation or 3D model manipulation (like Blender, Maya, or Cinema 4D). However, the modular nature of FreeCAD allows the user ...

  6. Anim8or - Wikipedia

    en.wikipedia.org/wiki/Anim8or

    Anim8or's latest stable version, 1.0, was released to the public on May 29, 2017 and includes an updated user interface, more modeling and animation tools, and STL support for 3D printing. Anim8or's mascot is a simple red robin, aptly named as Robin, that most users learn to model and animate in Anim8or's "A Simple Walk Tutorial".

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  8. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Rigging: Skeletal animation or rigging is a technique in computer animation in which a character (or another articulated object) is represented in two parts: a surface representation used to draw the character (called the mesh or skin) and a hierarchical set of interconnected parts (called bones, and collectively forming the skeleton or rig), a ...

  9. Universal 3D - Wikipedia

    en.wikipedia.org/wiki/Universal_3D

    Universal 3D (U3D) is a compressed file format standard for 3D computer graphics data.. The format was defined by a special consortium called 3D Industry Forum that brought together a diverse group of companies and organizations, including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use ...