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  2. Computer network diagram - Wikipedia

    en.wikipedia.org/wiki/Computer_network_diagram

    A computer network diagram is a schematic depicting the nodes and connections amongst nodes in a computer network or, more generally, any telecommunications network. Computer network diagrams form an important part of network documentation.

  3. Twisted (software) - Wikipedia

    en.wikipedia.org/wiki/Twisted_(software)

    Twisted is an event-driven network programming framework written in Python and licensed under the MIT License.. Twisted projects variously support TCP, UDP, SSL/TLS, IP multicast, Unix domain sockets, many protocols (including HTTP, XMPP, NNTP, IMAP, SSH, IRC, FTP, and others), and much more.

  4. Network simulation - Wikipedia

    en.wikipedia.org/wiki/Network_simulation

    In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...

  5. Network topology - Wikipedia

    en.wikipedia.org/wiki/Network_topology

    A network's physical topology is a particular concern of the physical layer of the OSI model. Examples of network topologies are found in local area networks , a common computer network installation. Any given node in the LAN has one or more physical links to other devices in the network; graphically mapping these links results in a geometric ...

  6. Network packet - Wikipedia

    en.wikipedia.org/wiki/Network_packet

    In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; [ 1 ] the latter is also known as the payload .

  7. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.

  8. Linear network coding - Wikipedia

    en.wikipedia.org/wiki/Linear_network_coding

    In computer networking, linear network coding is a program in which intermediate nodes transmit data from source nodes to sink nodes by means of linear combinations.. Linear network coding may be used to improve a network's throughput, efficiency, and scalability, as well as reducing attacks and eavesdropping.

  9. Computer network programming - Wikipedia

    en.wikipedia.org/wiki/Computer_network_programming

    Network programming traditionally covers different layers of OSI/ISO model (most of application-level programming belongs to L4 and up). The table below contains some examples of popular protocols belonging to different OSI/ISO layers, and popular APIs for them.