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  2. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    Creatures 2 added 16-bit graphics and a larger world Creatures 2 , released on September 30, 1998, took place many years after the first game, after a devastating natural disaster (or, as explained in later games, a devastating Shee disaster) had changed the landscape of Albia dramatically and opened up new areas of the world.

  3. Creatures (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(1996_video_game)

    Creatures is an artificial life simulation packaged as a video game developed by British studio Creature Labs for Windows, and was ported to Macintosh, PlayStation, and Game Boy Advance. It is the first game in the Creatures series.

  4. Magic Pengel: The Quest for Color - Wikipedia

    en.wikipedia.org/wiki/Magic_Pengel:_The_Quest...

    Magic Pengel is known for its flexibility in characters - players can create their own. Unlike Graffiti Kingdom, the second game in the Rakugaki Ōkoku series, the "main character" does not exist: the storyline revolves around the player being sucked into Zoe and Taro's world. However, there is a small cast of important characters, and a large ...

  5. Creatures 3 - Wikipedia

    en.wikipedia.org/wiki/Creatures_3

    Creatures 3 is the third game in the Creatures a-life game series made by Creature Labs. In this installment, the Shee have left Albia in a spaceship, the Shee Ark, to search for a more spherical world. The Ark was abandoned by the Shee because a meteor hit the ship, but the infrastructure still remains in working order.

  6. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Its main product lines include iClone, Character Creator [1], and Cartoon Animator. [2] In 2020, Reallusion expanded its digital content creation ecosystem by introducing the ActorCore platform, offering cloud-based animation services and positioning itself as a leading character animation brand.

  7. Spore Creature Creator - Wikipedia

    en.wikipedia.org/wiki/Spore_Creature_Creator

    The Spore Creature Creator is a software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first aspects of the game to receive focused development, and underwent ten rewrites since the start of development. [1]

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  9. Graphic Adventure Creator - Wikipedia

    en.wikipedia.org/wiki/Graphic_Adventure_Creator

    Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, [1] and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), [2] Dave Kirby (BBC, Electron) [3] and "The Kid" (Malcolm Hellon) (C64). [4]