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The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten bytes (sizeof * pa == 10).
store a long to an array lcmp 94 1001 0100 value1, value2 → result push 0 if the two longs are the same, 1 if value1 is greater than value2, -1 otherwise lconst_0 09 0000 1001 → 0L push 0L (the number zero with type long) onto the stack lconst_1 0a 0000 1010 → 1L push 1L (the number one with type long) onto the stack ldc 12 0001 0010 1: index
The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]
In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...
A long long (eight bytes) will be 8-byte aligned. A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types ...
This means every bit in memory is part of a byte. [69] Java's primitive data type byte is defined as eight bits. It is a signed data type, holding values from −128 to 127. .NET programming languages, such as C#, define byte as an unsigned type, and the sbyte as a signed data type, holding values from 0 to 255, and −128 to 127, respectively.
Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .
In the C99 version of the C programming language and the C++11 version of C++, a long long type is supported that has double the minimum capacity of the standard long. This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03.