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  2. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    When a linker links modules to create a shared library, it merges the GOTs and sets the final offsets in code. It is not necessary to adjust the offsets when loading the shared library later. [7] Position-independent functions accessing global data start by determining the absolute address of the GOT given their own current program counter value.

  3. Dynamic library - Wikipedia

    en.wikipedia.org/wiki/Dynamic_library

    A dynamic library is a library that contains functions and data that can be consumed by a computer program at run-time as loaded from a file separate from the program executable. Dynamic linking or late binding allows for using a dynamic library by linking program library references with the associated objects in the library either at load-time ...

  4. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  5. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    In most Unix-like systems, most of the machine code that makes up the dynamic linker is actually an external executable that the operating system kernel loads and executes first in a process address space newly constructed as a result of calling exec or posix_spawn functions. At link time, the path of the dynamic linker that should be used is ...

  6. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  7. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension.dll even though this is not required. The extension is sometimes used to describe the content of the file.

  8. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    A linker or link editor is a computer program that combines intermediate software build files such as object and library files into a single executable file such a program or library. A linker is often part of a toolchain that includes a compiler and/or assembler that generates intermediate files that the linker processes.

  9. Executable and Linkable Format - Wikipedia

    en.wikipedia.org/wiki/Executable_and_Linkable_Format

    An ELF file has two views: the program header shows the segments used at run time, whereas the section header lists the set of sections.. In computing, the Executable and Linkable Format [2] (ELF, formerly named Extensible Linking Format) is a common standard file format for executable files, object code, shared libraries, and core dumps.