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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    Season 9 Episode 2 mission book SRM0903: PDF only: 5th & 6th: 2022-01-21: Shadowrun Missions: Learning Little from Victory: Season 9 Episode 3 mission book 27481: PDF only: 4th & 5th: 2013-08-23: 2075 [21] Firing Line: Convention missions compilation of four adventures in Seattle, Manhattan, St. Louis and Bogotá. 26APR12: PDF only: 4th: 2012 ...

  3. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Utilizing this license, Keith Baker has published multiple non-official Eberron themed adventures and supplements for the 5th Edition on the Dungeon Masters Guild: Curtain Call: A Sharn Adventure (August 2018, PDF) [20] Trust No One (October 2018, PDF) [21] Morgrave Miscellany (March 2019, PDF) [22] [23]

  4. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    The Shadowrun role-playing game has spawned several properties, including Shadowrun: The Trading Card Game, eight video games, an action figure game (Shadowrun Duels), two magazines, an art book and more than 50 novels, starting with the Secrets of Power series which introduces some of the original characters of Shadowrun and provides an ...

  5. Seattle Sourcebook - Wikipedia

    en.wikipedia.org/wiki/Seattle_Sourcebook

    Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map. [1]Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions ...

  6. Street Samurai Catalog - Wikipedia

    en.wikipedia.org/wiki/Street_Samurai_Catalog

    Street Samurai Catalog is a supplement that includes game statistics for new weapons, vehicles, cyberware, and additional accessories, [1] using the conceit that this is the equipment catalog of a fictional company called Ares. [2] The book is divided into two parts: items for the general public, and items for security and quasi-military forces.

  7. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become Vampire: The Masquerade. Tom Dowd, co-designer for Shadowrun, worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability.

  8. Category:Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Category:Shadowrun

    This page was last edited on 6 December 2024, at 22:09 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.