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  2. Sony Dynamic Digital Sound - Wikipedia

    en.wikipedia.org/wiki/Sony_Dynamic_Digital_Sound

    Sony Dynamic Digital Sound (Japanese: ソニー・ダイナミック・デジタル・サウンド, Hepburn: Sonī Dainamikku Dejitaru Saundo, SDDS) is a cinema sound system developed by Sony, in which compressed digital sound information is recorded on both outer edges of the 35mm film release print. The system supports up to eight independent ...

  3. Digital Cinema Package - Wikipedia

    en.wikipedia.org/wiki/Digital_Cinema_Package

    Two track files at a minimum must be present in every composition (see SMPTE ST429-2 D-Cinema Packaging – DCP Constraints, or Cinepedia [4]): a track file carrying picture essence, and a track file carrying audio essence. The composition, consisting of a Composition Playlist (CPL) and associated track files, are distributed as a Digital ...

  4. List of Sony Interactive Entertainment video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sony_Interactive...

    Published by Sony Online Entertainment in North America only Destruction Derby: Arenas: PlayStation 2: 2004: Studio 33: DJbox: PlayStation 2: 2004: Japan only DJ: Decks & FX: PlayStation 2: 2004: PAL only Doko Demo Issyo: Toro to Nagare Boshi: PlayStation 2: 2004: Japan only EyeToy: Antigrav: PlayStation 2: 2004: Harmonix: North America and PAL ...

  5. Video file format - Wikipedia

    en.wikipedia.org/wiki/Video_file_format

    A standardized (or in some cases de facto standard) video file type such as .webm is a profile specified by a restriction on which container format and which video and audio compression formats are allowed. The coded video and audio inside a video file container (i.e. not headers, footers, and metadata) is called the essence.

  6. Sound test - Wikipedia

    en.wikipedia.org/wiki/Sound_test

    A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.

  7. ATRAC - Wikipedia

    en.wikipedia.org/wiki/ATRAC

    The PlayStation 3 video game Race Driver: Grid uses 224 simultaneous streams of ATRAC3 compressed audio, with between one and eight channels per stream at sample rates between 24 and 48 kHz, each filtered using 512 frequency bands of adaptive equalisation, routed via six reverb units running on the same SPU co-processor (one of eight on the PS3 ...

  8. Game demo - Wikipedia

    en.wikipedia.org/wiki/Game_demo

    A non-playable demo is a recording of game-play, either recorded in a video, or played through using the game's own engine showing off the game's features. They are mainly displayed at gaming conventions, such as E3, when the game is still in early production as a technology or game-play preview. Such demos might also be distributed through the ...

  9. AVCHD - Wikipedia

    en.wikipedia.org/wiki/AVCHD

    AVCHD (Advanced Video Coding High Definition) [1] is a file-based format for the digital recording and playback of high-definition video. It is H.264 and Dolby AC-3 packaged into the MPEG transport stream , with a set of constraints designed around camcorders.