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Tkinter is a binding to the Tk GUI toolkit for Python. It is the standard Python interface to the Tk GUI toolkit, [1] and is Python's de facto standard GUI. [2] Tkinter is included with standard Linux, Microsoft Windows and macOS installs of Python. The name Tkinter comes from Tk interface.
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
Matplotlib (portmanteau of MATLAB, plot, and library [3]) is a plotting library for the Python programming language and its numerical mathematics extension NumPy.It provides an object-oriented API for embedding plots into applications using general-purpose GUI toolkits like Tkinter, wxPython, Qt, or GTK.
The deadly Palisades and Eaton wildfires have finally been 100% contained — more than three weeks after they broke out in Los Angeles and the nearby Altadena area, according to California ...
Julia is a high-level, general-purpose [17] dynamic programming language, designed to be fast and productive, [18] for e.g. data science, artificial intelligence, machine learning, modeling and simulation, most commonly used for numerical analysis and computational science.
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).
It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java, Julia, .NET, Nim, OCaml, Python, Ruby, Rust, Node.js, Beef and Zuko. [3] Experimental mobile ports were made available for Android and iOS with the release of SFML 2.2. [4] SFML handles creating and input to windows, and creating and managing OpenGL contexts.
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