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Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
The Crash Bandicoot series has been a commercial success. As of 2007, the series altogether has sold over 40 million units worldwide [133] and grossed over $1 billion. [134] According to Gamasutra, the first Crash Bandicoot game had sold 6.8 million units as of November 2003, [135] making it the tenth-best-selling PlayStation game of all time.
Crash Boom Bang! is a party mobile game published by Vivendi Games Mobile. The game is loosely based on the Nintendo DS title of the same name and features 14 minigames centered around characters of the Crash Bandicoot series, including Crash, Coco, Cortex and Nina. All minigames are simple in input and only require one thumb to play.
An example of gameplay in Crash Bandicoot: The Huge Adventure. Crash Bandicoot: The Huge Adventure is a platform game in which the player controls Crash Bandicoot, who must gather 20 Crystals and reverse the shrinkage of the Earth at the hands of Doctor Neo Cortex, the main antagonist of the story. Much of the game takes place in a series of ...
Ika-Ika, one of the four Quantum Masks, allows Crash (or his sister Coco) to reverse gravity and walk upon a level's ceiling. Crash Bandicoot 4: It's About Time is a platform game in which the player primarily controls either the titular character Crash or his sister Coco, who are tasked with saving the multiverse from domination by Doctors Neo Cortex and Nefarious Tropy. [1]
Crash Bandicoot ' s success continued into 1997, in which it was the tenth best selling video game in the United States. [95] In May 1997, Crash Bandicoot became the first non-Japanese game to receive a "Gold Prize" in Japan for sales of over 500,000 units, and in September 1997, it was inducted into the Greatest Hits budget range. [24] [96]
Gameplay of Crash Bandicoot: On the Run! Crash Bandicoot: On the Run! was a runner game in which players controlled either the titular character Crash or his sister Coco, who were tasked with saving the multiverse from domination by Doctor Neo Cortex and his minions. [1] Levels consisted of three-lane paths, in which Crash and Coco ran in ...
The agreement served to break the Crash Bandicoot franchise's exclusivity to Sony-produced consoles and effectively made Crash Bandicoot a mascot character for Universal rather than Sony. [19] After Universal fell out with Cerny and Sony, Traveller's Tales was forced to alter the game from a free-roaming title to a standard Crash title ...